getBezierPath()
The getBezierPath util returns everything you need to render a bezier edge
between two nodes.
import { Position, getBezierPath } from '@xyflow/react';
const source = { x: 0, y: 20 };
const target = { x: 150, y: 100 };
const [path, labelX, labelY, offsetX, offsetY] = getBezierPath({
sourceX: source.x,
sourceY: source.y,
sourcePosition: Position.Right,
targetX: target.x,
targetY: target.y,
targetPosition: Position.Left,
});
console.log(path); //=> "M0,20 C75,20 75,100 150,100"
console.log(labelX, labelY); //=> 75, 60
console.log(offsetX, offsetY); //=> 75, 40Signature
The getBezierPath util returns everything you need to render a bezier edge
between two nodes.
Parameters
[0].sourceX: numberThexposition of the source handle.[0].sourceY: numberTheyposition of the source handle.[0].sourcePosition?: PositionThe position of the source handle.[0].targetX: numberThexposition of the target handle.[0].targetY: numberTheyposition of the target handle.[0].targetPosition?: PositionThe position of the target handle.[0].curvature?: numberThe curvature of the bezier edge.
Returns
[path: string, labelX: number, labelY: number, offsetX: number, offsetY: number]
Notes
- This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.